Disappointment after original Dungelot
Got this in a fervor of excitement as I loved Dungelot 1 so much. This is a far cry from the original game in terms of quality and fairness to player. I love challenging games, Ive beaten every game in the Dark Souls series, but Dungelot 2 constantly spawns monsters with spells(that persist after their death??) that are more potent than is feasible and ruin the easiest dungeon run. Have encountered game breaking bugs twice, graphical issues at least ten times, and everyones favorite, the "instant unexplained player death" bug on level three of the first dungeon with a level 6 warrior. Dungelot 2 needs a ton of fixing before I consider giving it a serious go. I may consider powering through these issues if play was unlimited, but it isnt. I either wait for "hams" to play dungeons or pay to play. Extremely disappointed. This couldve been great. (Edit: Game breaking bug specifically: spells requiring a target sometimes cast successfully yet leave the "Choose a Target" prompt on the screen making the dungeon almost entirely impossible to continue in unless you restart the app. If you dont have enough hams to start the dungeon again, regardless of it not actually using the hams since you are simply continuing from where you left off, youre boned and have to wait for enough to continue, fix this blatantly broken game or take it off the App Store)
Smiggity1223 about
Dungelot 2